Member of Technical Staff, Simulation (Bay Area, Remote)

via Ashby

About this role

What You’ll Do - Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models - Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team - Work with the policy training team to bridge the sim-to-real gap - Develop a real-to-sim pipeline in collaboration with the asset generation team - Collaborate with a team of driven individuals committed to building general-purpose Physical AI What You’ll Bring - Passion for your craft and demonstrated excellence in physics simulation engineering - Exceptional ownership and initiative—finding and solving problems independently…

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What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

We compare your skills against the role requirements.

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in a specific location. We weight your proximity and willingness to relocate.

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