Working Student AI Balancing / Machine Learning Engineer

Hamburgonsitemid

Posted 2 days ago · via Teamtailor

About this role

Are you excited about working at the frontier of AI-assisted game development and helping shape balancing workflows powered by modern AI tooling? Join us as a Working Student AI Balancing / Machine Learning Engineer and help build the next generation of AI-native balancing pipelines and live balancing workflows for a new entry in Goodgame’s Empire franchise. You’ll work alongside producers, QA, game designers, and engineers of an established Empire-franchise team with a 200+ million-player IP. The role offers hands-on experience at the intersection of AI, balancing, live operations, and game production in a highly iterative environment.…

Read the full description on Goodgame Studios's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: claude, teams

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Hamburg. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

claudeteams

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