Working Student AI Balancing / Machine Learning Engineer
Hamburgonsitemid
Posted 2 days ago · via Teamtailor
About this role
Are you excited about working at the frontier of AI-assisted game development and helping shape balancing workflows powered by modern AI tooling? Join us as a Working Student AI Balancing / Machine Learning Engineer and help build the next generation of AI-native balancing pipelines and live balancing workflows for a new entry in Goodgame’s Empire franchise. You’ll work alongside producers, QA, game designers, and engineers of an established Empire-franchise team with a 200+ million-player IP. The role offers hands-on experience at the intersection of AI, balancing, live operations, and game production in a highly iterative environment.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: claude, teams
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Hamburg. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
claudeteams
More at Goodgame Studios
- View →Working Student AI Data/Machine Learning EngineerHamburg, Europe, DE
- View →Freelance Support Agents (Turkish, Portuguese, Spanish) (m/f/d)Berlin, Europe, DE
- View →Business Intelligence & Analytics InternStockholm, Europe, SE
- View →Product Marketing ManagerHamburg, Europe, DE
- View →Senior Unity EngineerHamburg, Europe, DE
- View →Technical Game Artistعمّان, Jordan, JO
