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LarianSystems Design

Systems Designer | Concepteur de systèmes

Quebeconsitemid

Posted 1mo ago · via Lever

About this role

(Version française ci-dessous) System Designer With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Systems Designer to join the team and help us in crafting the high calibre games our fans have come to expect.   Responsibilities Implement elements of player progression like active skills, passive features, and talents using proprietary editors and scripting languages. Create magical equipment, consumables, tools and other items that support the player progression and systemic gameplay. Compose loot tables that define item drops in containers, combat treasure, quest rewards and traders.…

Read the full description on Larian's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, c++, c#, r, lua

2

Level fit

This role is mid-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Quebec. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythonc++c#rlua

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