Senior Graphics Engineer

Copenhagenonsitesenior

Posted 3 days ago · via Workday

About this role

The opportunity As a Senior Graphics Engineer on our DirectX team you will be working on our graphics device backend to help steer the future of graphics in Unity. The graphics device is a platform abstraction layer designed to power graphics development that scales rendering performance for multiple platforms. We improve and maintain the DirectX parts of our graphics backend, while taking all platforms into account. As part of the DirectX team you will work closely with a cross-discipline team to make our device backend the best-in-class cross-platform rendering technology it can be. You have worked on high-performance rendering in the past and you know the importance of writing fast and maintainable code.…

Read the full description on LE000 Unity Software's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c++, teams

2

Level fit

This role is senior-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Copenhagen. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c++teams

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