Principal Software Engineer, DGX Cloud Production Engineering
USonsiteprincipal
Posted today · via Workday
About this role
NVIDIA is seeking a principal-level software engineer to build the next generation of our Kubernetes platform. Our teams build foundational capabilities for self-service GPU infrastructure, managed Kubernetes control planes, management of cluster operations, and automation for large-scale AI and improved computational environments. In this role, you will work at the intersection of platform architecture and production-grade Kubernetes lifecycle systems. You will lead technical strategy and execution for systems that make clusters easier to provision, upgrade, operate, and scale across cloud and on-premises environments.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: python, go, rust, kubernetes, teams
2
Level fit
This role is principal-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in US. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
pythongorustkubernetesteams
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