Modeller
Parisonsite
Posted 4w ago · via Workable
About this role
The Assets department at One of us is responsible for creating photo real Assets for high end VFX projects. The Asset department is made up of Modelling, Groom, Texture, Rigging, Layout , Environments and Look Development. We are looking for a candidate that has experience in creating photoreal models from onSet data and concept artwork. Reports to : Head of Assets Key Responsibilities: Hand off models that reach the required creative and technical brief. Create Assets that can include character, creature, environment, set builds, hard surface vehicles and props.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
We compare your skills against the role requirements.
2
Level fit
We check your title trajectory against the seniority signal of the role.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Paris. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
More at One Of Us
- View →Line ProducerLondon, England, United Kingdom
- View →Production AssistantLondon, England, United Kingdom
- View →Production CoordinatorBengaluru, Karnataka, India
- View →Senior Rigging ArtistLondon, England, United Kingdom
- View →Look Development ArtistParis, Île-de-France, France
- View →Texture ArtistParis, Île-de-France, France
