Experienced 3D-Artist - Unannounced Game Project

Stockholmonsite

Posted 2mo ago · via Teamtailor

About this role

About the role: We are looking for a 3d Artist with a broad skillset who can take on a wide variety of tasks related to 3d content and environments. You will be creating a wide range of environments, 3d assets, textures, and materials (terrain, buildings, vehicles, props), work with implementation and scripting of assets according to established art vision and technical requirements. You will also take part in visual development and be expected to learn new tools and techniques based on our workflows as well as being able to communicate your own feedback regarding our internal tools and their development.…

Read the full description on Paradox Interactive's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

We compare your skills against the role requirements.

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Stockholm. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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