Game Programmer (Unity)

via Ashby

About this role

[https://app.ashbyhq.com/api/images/user-content/89c1442c-bd9c-46be-a910-20b49b5d9ffc/7258806f-f996-4229-ac4c-36c6447226d2/image.png] THE UNITY ENGINEER ROLE: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game. Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It’s important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation. YOU MAY BE A GOOD FIT IF: YOU LOVE STRATEGY RPGS…

Read the full description on Spellbrush's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: c#, teams

2

Level fit

We check your title trajectory against the seniority signal of the role.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in a specific location. We weight your proximity and willingness to relocate.

Score yourself on this role.
Free · no card · written explanation included
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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

c#teams

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