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UbisoftAnimation

Senior Character Rigger - [March of Giants]

Montrealonsitesenior

Posted 2mo ago · via Smartrecruiters

About this role

About Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assasin's Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! We’re looking for a Senior Character Rigger to build high-quality character rigs in Maya and deliver them production-ready into the Unreal Engine pipeline . You will support AAA animation workflows and scalable, real-time rigs for character-driven and MOBA-style games.…

Read the full description on Ubisoft's site →

What we'd score you on

reqspace match rubric

Five dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.

1

Skills match

For this role: python, teams

2

Level fit

This role is senior-level. We check your trajectory against it.

3

Domain experience

Your work in the role's domain matters more than your years total. We weight recent and direct experience.

4

Recency

A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.

5

Location fit

This role is based in Montreal. We weight your proximity and willingness to relocate.

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Skills in this role

Pulled from the job description. These are the keywords we'll weight when scoring your fit.

pythonteams

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