World Designer [Fixed Term]
Stockholmonsitemid
Posted 1mo ago · via Lever
About this role
The role As a Senior World Designer, you will work on designing and execution of an immersive open world, shaping landscapes, biomes, landmarks, roads, and rivers to enhance exploration and gameplay. Your work will include terrain sculpting, material painting, and strategic placement of key locations to ensure a seamless and engaging experience. You will translate high-level world design into actionable features, ensuring clear scope, priorities, and technical feasibility. You will oversee milestone progress, balancing creative vision with production constraints while collaborating closely with Art, Tech, and Level Design teams to refine and optimise world-building efforts.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: teams
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in Stockholm. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
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teams
