Locomotion & Whole-Body Control Engineer - Humanoid (human)
mid
via Ashby
About this role
We are building the control intelligence that enables our humanoid robot 4NE1 to move, balance, manipulate, and interact safely in complex real-world environments. We are looking for a Locomotion & Whole-Body Control Engineer to join our Humanoid Controls team in Zurich and develop the core algorithms that power dynamic locomotion and whole-body behavior on the physical robot.
This role spans the key layers of the humanoid control stack, from trajectory optimization and model predictive control (MPC) for motion generation to whole-body control (WBC) for executing those motions reliably on real hardware at high control frequencies.…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: python, c++, teams
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is based in a specific location. We weight your proximity and willingness to relocate.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
pythonc++teams
