Gameplay Engineer
remotemid
via Ashby
About this role
GAMEPLAY ENGINEER
Remote US & Canada
We’re looking for an exceptional Gameplay Engineer to join our live team to help craft the most advanced social game on earth. Elements that can help us meet the demands of this complex product, while presenting an interface to the user which exemplifies the elegance that TGC is known for.
WHAT YOU’LL DO HERE:
- Limited time events (seasons) with unique and fun gameplay
- Quests and other daily activities that drive user retention
- Social experiences that make every moment better with others
- Design, write, debug and refine networked gameplay systems and features
- Iterate quickly in response to testing feedback and iterations
- Provide technical insight and ideas regarding game design…
What we'd score you on
reqspace match rubricFive dimensions, recruiter-grade. Upload your resume and we'll generate a written explanation of where you fit and where the gaps are.
1
Skills match
For this role: python, go, c++, c#, erlang…
2
Level fit
This role is mid-level. We check your trajectory against it.
3
Domain experience
Your work in the role's domain matters more than your years total. We weight recent and direct experience.
4
Recency
A skill you used last quarter weighs more than one from five years ago. We grade on recency, not lifetime.
5
Location fit
This role is remote-eligible — we factor in your stated location and time-zone overlap.
Score yourself on this role.
Free · no card · written explanation included
Skills in this role
Pulled from the job description. These are the keywords we'll weight when scoring your fit.
pythongoc++c#erlangluasqljson
